OgreMeshUpgrader
Install OgreMeshUpgrader
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Debian
apt-get install ogre-1.9-toolsClick to copy -
Ubuntu
apt-get install ogre-1.9-toolsClick to copy -
Arch Linux
pacman -S ogreClick to copy -
Kali Linux
apt-get install ogre-1.9-toolsClick to copy -
Fedora
dnf install ogre-utilsClick to copy -
Raspbian
apt-get install ogre-1.9-toolsClick to copy
ogre-1.9-tools
3D Object-Oriented Graphics Rendering Engine (tools)OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. This package contains tools used to convert from and to OGRE's native mesh format.
ogre-1.8-tools
3D Object-Oriented Graphics Rendering Engine (tools)OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. This package contains tools used to convert from and to OGRE's native mesh format.
ogre-utils
OGRE production pipeline utilitiesogre-tools
3D Object-Oriented Graphics Rendering Engine (tools)OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. This package contains tools used to convert from and to OGRE's native mesh format.
ogre
OGRE (Object-Oriented Graphics Rendering Engine) is ascene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.




